Polypia is a manifestation of searching for magic as a design process. Taking the form of an auditory experience, Polypia consists of sound sculptures, known as Polypis, that hold a story and want to tell it to you. It beckons a conversation and an interaction between things, people, space, and yourself. This conversation leads to new discoveries of the world, which are uncovered through magic. Things have a voice and are always speaking to you. Are you listening?
I want to push the boundaries of how we see the world and how we envision spaces and objects. By designing a space that is a full glimpse into my artistic universe, I can forcing submergence and interaction that feels unfamiliar and fantastical.
The Parade is comprised of three branding explorations. The three brands, Discover, Dissect, and Displace, were inspired by absurdist philosophy and tell the story of a dystopian future. In this future, the age of information has begun to exceed its practical capacity, and the battle between the human desire for meaning and the natural chaos of the universe is reaching a climax.
As technology continues to evolve, it’s critical that we evaluate the role it plays in our closest relationships. Between generations, meaningful remote communication is often muddled by cultural misunderstanding and platform inaccessibility. Inspired by the visual feedback and shared experience of being together in person, Clover is a hands-free holographic calling device that embraces the intimacy of close relationships. Designed for all ages, cutting edge drone, AI, camera and volumetric projection technology are streamlined to be discrete and easy to use.
Traverse 24 time zones; the journeys of 24 designers as they define the present and envision the future. Get lost in the space-time continuum and open your mind to design not only for the physical and digital world, but also philosophical manifestations. We might just be on your mind 24/7 after the journey you are about to embark upon!
- The Drexel Product Design Class of 2021
Is retail dead? Why do people choose to shop online instead of in stores? Can stores control the attitudes of shoppers while they shop? Why do people buy things? Are retailers really doing everything they can to make sure customers’ needs are being met? I answer these questions and more with a brick-and-mortar retail solution that brings the best of online shopping into stores.
Reconnecting with Nature. A series of interactive educational stations designed
to teach kids about specific topics in their local ecosystems. Each one contains interactive activities and illustrative graphic information. All Roots stations are tailored to their environment and can educate users about anything from birds, to trees, to rivers or rocks. Through hands on sensory learning experiences, Roots will inspire discovery, wonder, joy and empathy.
SafeSpace is an integrated system that works to improve unhoused or at risk people’s access to social supportive services and local resources. My proposed service model will be the first point of contact for any person who may be unhoused or at risk of losing their housing. The system creates multiple methods of connecting people with someone who is informed about the social services system and can help facilitate help on a personal level.
THE SHOOTS VOYAGER
The Shoots Voyager is a Virtual Reality controlled camera that acts as an extension of a photographer’s tool kit. It takes the form of a collapsible, completely self-mobile camera robot that fits snug in a standard medium size shipping box. Enabling the photographer to perform professional level photoshoots across the world without spending the time and money it takes to physically travel.
ADRIANA MORANTE LARRAíN
Society has developed a disposable culture where linear economies fuel our mass waste problem. We seek to provide a space where environmentally conscious consumers can shop responsibly, build awareness, support circular products, and regain control of their ecological footprint. Upcycling Generation celebrates exploration, innovation, and individuality of local artists while humanizing the connection between customer and creator. We believe that promoting the practice of upcycling will revolutionize how we perceive waste and get us one step closer to a sustainable future.
After a whole year of research, help from an influential middle school teacher, and 4 wonderful adolescents, I have found a way to facilitate a new type of learning. My tool Envision This, facilitates a future where the complex and ambiguous is not hidden from our next generation, but is explored and celebrated.
The Talkbox is a kit designed to accompany “the talk”. It’s designed to provide the giver of the talk all the information they need and the flow to present it. It should be fun for both people involved and make the experience more comfortable.
COLLEGE JOURNEY GUIDE + CAREER BOXES
Getting into college can be both stressful and exciting for high school students. It's a step into the unknown and most of them aren't prepared for it.
I am making a College Journey guide website and career boxes that will help high school students navigate the college process and discover their ideal career.